

(Default: $XDG_CACHE_HOME orįor example, if the configuration file doesn't exist or if the DATA_HOME CACHE_HOME: The path for the cache files.DATA_HOME: The path where the game is, or will be, installed.These are the variables that will be explicitly referenced and used: Which might be helpful in special situations.

You may define any environment variables or run any commands you want, TheĬonfiguration file is a shell script and will be sourced before starting the $XDG_CONFIG_HOME/league.sh or ~/.config/league.sh, in that order. The helper script looks for configuration files located at You want to change the install path of the game or where the cache is placed. You may feel free to skip this part, unless Please refer to the documentation of theĭistribution for installing the correct Vulkan drivers and other dependencies. The above package names are based on Arch Linux. vulkan-icd-loader, lib32-vulkan-icd-loaderĬards, both 64-bit and 32-bit packages are required at the moment until Riot.wine-lol (please refer to the associated links for their differences).(which is the same as wine-lol-bin), or from a release ofĪfter downloading the binary release, extract the content to /opt/wine-lol or To manually install wine-lol by either downloading from a release of If there's anything incorrect or missing, pull requests areįor non-Arch distributions, wine-lol is not included in the packageĭependencies because they don't have those packages for now. The following dependencies are included in the AUR package and the generated ForĮxample, Debian testing requires libnvidia-glvkspirv and libglx-nvidia0 for Please be sure to install the packages required by your specific GPUs. Packages vulkan-driver and lib32-vulkan-driver in the AUR package. Not included in the dependencies, even though we do include the virtual With package installation methods, packages specific to individual GPUs are Remember toĬheck all dependencies are installed properly if it's installed manually. Please choose an installation method suitable for your distribution. However, currently Riot still ships 32-bit binaries, so both 32-bit and 64-bitĭependencies will be needed until all 32-bit binaries are safely rolled out "Starting April 4, 2023, League will no longer be supported by 32-bit
